scheduled_thread_pool/builder.rs
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//! Staged builder types.
use crate::{OnPoolDropBehavior, ScheduledThreadPool};
/// The builder stage expecting the `num_threads` value.
pub struct NumThreadsStage(pub(crate) ());
impl NumThreadsStage {
/// Specifies the number of threads the pool should use.
///
/// # Panics
///
/// Panics if `num_threads` is 0.
pub fn num_threads<'a>(self, num_threads: usize) -> FinalStage<'a> {
assert!(num_threads > 0, "num_threads must be positive");
FinalStage {
num_threads,
thread_name_pattern: None,
on_drop_behavior: OnPoolDropBehavior::CompletePendingScheduled,
}
}
}
/// The final builder stage, allowing configuration of optional paramters.
pub struct FinalStage<'a> {
pub(crate) num_threads: usize,
pub(crate) thread_name_pattern: Option<&'a str>,
pub(crate) on_drop_behavior: OnPoolDropBehavior,
}
impl<'a> FinalStage<'a> {
/// Sets the pattern to be used when naming threads created to be part of the
/// pool.
///
/// The substring `{}` in the name will be replaced with an integer
/// identifier of the thread.
///
/// Defaults to `None`.
pub fn thread_name_pattern(mut self, thread_name_pattern: &'a str) -> Self {
self.thread_name_pattern = Some(thread_name_pattern);
self
}
/// Sets the behavior for what to do with pending scheduled executions when
/// the pool is dropped.
///
/// Defaults to [OnPoolDropBehavior::CompletePendingScheduled].
pub fn on_drop_behavior(mut self, on_drop_behavior: OnPoolDropBehavior) -> Self {
self.on_drop_behavior = on_drop_behavior;
self
}
/// Consumes the builder, returning the constructed thread pool.
pub fn build(self) -> ScheduledThreadPool {
ScheduledThreadPool::new_inner(self)
}
}